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San
2006, Autreimages, Culture, Photography This is a tribute to Sanyo’s portable cassette devices. My first portable music device ... -
Jetlag
2005, Autreimages, Culture, Photography “After two hours of sleep, the moon has disappeared and sun has risen – ... -
Design Concept for Earcrasher Records
2004, Culture, Graphics, MarcoMario We created sophisticated 3D vector-based line art used as a key visual for Earcrasher ... -
Lunapark
2004, Autreimages, Culture, Photography JTNDaWZyYW1lJTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGdmlkZW8lMkYyMjQ2MTA1NTglM0ZhdXRvcGxheSUzRDElMjZsb29wJTNEMSUyNnRpdGxlJTNEMCUyNmJ5bGluZSUzRDAlMjZwb3J0cmFpdCUzRDAlMjIlMjB3aWR0aCUzRCUyMjEyOTYlMjIlMjBoZWlnaHQlM0QlMjI5MjYlMjIlMjBmcmFtZWJvcmRlciUzRCUyMjAlMjIlMjB3ZWJraXRhbGxvd2Z1bGxzY3JlZW4lMjBtb3phbGxvd2Z1bGxzY3JlZW4lMjBhbGxvd2Z1bGxzY3JlZW4lM0UlM0MlMkZpZnJhbWUlM0UlMEE=This year, the funfair looks even gloomier. As seen in this photo series, each ... -
Conspiracy
2004, Culture, Experimental, Soulengineer Ingenious fake news and conspiracy theories that everyone believes. Upside down flags as a ... -
Reloaded
2004, Culture, Experimental, Soulengineer “Reloaded” is an overview of the last decade of experimental work in graphic visuals, ... -
Simone
2004, Autreimages, Culture, Photography In this work, we wanted to create a formally strong, reduced-to-the-essentials aesthetic of the ... -
Football Posters for Cesary
2003, Culture, Graphics, Komamako The Cesary Bar in Bern has always been a popular meeting place for football ... -
Jetlag
2003, Culture, Experimental, Soulengineer Jetlag is a project that lasted more than 15 years and there is currently ... -
Composer
2002, Culture, Experimental, Soulengineer Our “Composer” concept explored the role of recycled works in design as part of ... -
Wurmloch
2002, Culture, Experimental, Soulengineer Inspired by the “Ehrenfest” paradox structure connecting separate points in space-time, this wormhole concept ... -
Graphic Artwork for Creatio Helvetica Publication
2001, Culture, Graphics, Walhalla In this issue the editor proposed a topic giving ten Swiss graphic artists carte ... -
Jelly
2001, Culture, Experimental, Soulengineer The idea for Jelly stems from the organic silhouette of a jellyfish. The head ... -
Transformer
2001, Culture, Experimental, Soulengineer For this experimental project, we tackled the topic of transformation and in some detail ... -
Mainframe
2001, Culture, Experimental, Soulengineer The mainframe, it’s the favorite information center, the infinite network, a thinking system that ... -
Alex
2001, Culture, Experimental, Soulengineer In the past decades, indoctrinations and the psychology of totalism, particularly in the former ... -
Neon
2001, Culture, Experimental, Soulengineer Our concept “Neon” points up the relationship of ideological and excessive short-term fashion fads. ... -
Supermarket
2001, Culture, Experimental, Walhalla The scope of our cultural intervention for Expo02’s project proposal was the creation of ... -
Branding for Supermarket
2001, Branding, Culture, Walhalla We designed a brand identity for Supermarket, which was used for the Expo02 project ... -
Design for Autreimages
2001, Branding, Culture, MarcoMario Autreimages is a viral photography platform for free images. We developed a new brand ... -
Self-Destruction
2001, Culture, Experimental, Walhalla We created Self-Destruction as a visual interpretation on how acute conflicts flare up, dissolve, ... -
Branding for Earcrasher
2001, Branding, Culture, MarcoMario Earcrasher Records started out in experimental electronic music in 1999, exploring possibilities of electronically ... -
Branding for Soulengineer
2001, Branding, Culture, MarcoMario The Soulengineer brand identity evokes the experimental approach of the design and art platform ... -
Advertising for Cult Fiction
2000, Culture, Graphics, Walhalla Since 1995, the most popular films have been shown on a big screen in ... -
Cult Fiction Website
2000, Culture, Digital, Walhalla We developed a website for “Cult Fiction” that reflects the expectations of independent film ... -
Splitting
2000, Culture, Experimental, Soulengineer These artworks were created by many artists that were invited to combine different motives ... -
Metalbox
2000, Culture, Experimental, Soulengineer Metalbox is an experiment in audio data visualization, inspired by electronic music using a ... -
Lineup Magazine
2000, Culture, Editorial, Walhalla As part of the electronic music movement in Switzerland, the magazine evolved his cultural ... -
Signs
2000, Culture, Experimental, Soulengineer It was designed as a visual experimental project to explore the limitless possibilities that ... -
Soulengineer Website
1999, Culture, Digital, MarcoMario In 1999, we designed the Soulengineer logo to create an identity and give a ...